3D animation三维动画 / 2025
Western Bouncing Balls西域弹球
Western Bouncing Ball is a one-minute stylized animated short that presents a playful narrative of two red and blue spheres meeting in a small town in the American West and unexpectedly encountering a UFO. The project is manually modeled in Blender, exported via FBX, and subsequently rigged and animated in Maya. Classical animation principles—such as Squash & Stretch and Anticipation—are employed, with Lattice deformation and Motion Paths used to enhance expressive motion and visual dynamism.
In terms of materials and rendering, the work utilizes Arnold’s aiToon shader in combination with Noise and Color Ramp nodes to construct a cohesive cartoon visual language. Post-production, including compositing, voice-over, and animated subtitles, is completed in Premiere and CapCut, resulting in a concise, rhythmically driven experiment in stylized Western storytelling.
《西域弹球》是一部1分钟的风格化短片动画,讲述红蓝两颗小球在美国西部小镇相遇、突遇UFO事件的趣味故事。项目以Blender手动建模,FBX导出后在Maya中进行Rigging与动画制作,结合Squash & Stretch、Anticipation等传统动画原理,搭配Lattice与Motion Path提升表现张力。材质方面采用Arnold的aiToon着色器,配合Noise与Color Ramp打造卡通质感。后期在Premiere与CapCut中完成合成、配音与字幕动画,呈现一段节奏紧凑、风格统一的西部叙事实验。