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Digital heritage数字遗产 / 2025

Glimmers of Butterfly梁祝:化蝶微光

Final Year Project, Collaborative Work, Immersive Digital Heritage, 3D Scanning and Modeling, Game-based Interaction, Spatial Narrative Prototype / Unreal Engine 5

This work is a branch module of the large-scale digital media project Glimmers of Butterfly.

The main project centers on the cultural lineage of Liang Shanbo and Zhu Yingtai, exploring a comprehensive digital reconstruction across literature, music, cultural heritage, and contemporary media. This module focuses specifically on the 3D scanning, digital modeling, and game-based interpretation of historical cultural heritage, serving as a methodological experiment grounded in a concrete physical site associated with the Liang–Zhu narrative.

The module takes the surviving heritage of Wansong Academy in Hangzhou as its research subject, with particular attention to key cultural relics such as the “Eternal Model Teacher” stele and the Three Memorial Archways. It investigates how digital technologies can contribute to the documentation, preservation, and dissemination of cultural heritage. The project adopts an image-based 3D scanning and modeling workflow: RealityScan and Jawset Postshot are used for data capture and reconstruction, followed by mesh cleanup, structural optimization, and asset integration in Blender. The finalized assets are then imported into Unreal Engine 5 to construct a real-time, interactive digital environment.

In terms of interaction design, the module employs a first-person free-exploration structure combined with environment-triggered mechanics, treating the game not as an end in itself but as a medium for exhibition and cognition. Users navigate the digitized Wansong Academy via keyboard and mouse, activating real-time calligraphy interactions implemented within UE5. Through embodied movement and interaction, understanding of Liang–Zhu culture emerges experientially, rather than through linear narration or text-based explanation.

As a technical and methodological branch of Glimmers of Butterfly, this project addresses a core question in digital heritage practice: when cultural meaning is deeply embedded in literary narratives and collective memory, can digital media function as an effective intermediary between material heritage and emotional remembrance? This module also provides reusable spatial assets, scanned data, and interaction prototypes for subsequent animation, web-based, and integrated narrative components of the broader project.

毕业设计、合作项目、沉浸式数字遗产、三维扫描与建模、游戏化交互、空间叙事原型 / Unreal Engine 5

本作品为大型数字媒体项目 《梁祝:化蝶微光》 的分支板块之一。母项目以“梁山伯与祝英台”文化谱系为核心,围绕文学、音乐、文化遗产与当代数字媒介展开整体性重构;本分支则聚焦其中历史文化遗产的三维扫描、数字建模与游戏化体验,作为梁祝文化在具体物理场所中的一次方法论实验。

分支项目以杭州万松书院现存遗产为研究对象,重点围绕“万世师表”石碑与品字形石牌坊等关键文化遗存,探讨数字技术在文化遗产记录、保护与传播中的实践路径。项目采用基于影像的三维扫描建模流程,结合 RealityScan 与 Jawset Postshot 完成遗产数据采集与重建,并通过 Blender 进行模型清理、结构优化与资产整合,最终导入 Unreal Engine 5 构建可实时渲染与交互的数字空间。

在交互结构上,本模块采用第一人称自由探索与环境触发式机制,将游戏视为一种展示与认知媒介而非目标本身。玩家通过键盘与鼠标在数字化万松书院中进行空间漫游,并触发基于 UE5 实时系统构建的书法交互体验,使对梁祝文化的理解在行动与感知过程中生成,而非依赖线性叙事或文本说明。

作为《Glimmers of Butterfly》的技术与方法分支,本项目重点回应数字遗产实践中的核心问题:当文化意义高度依附于文学叙事与集体记忆时,数字媒体是否能够成为连接文化遗产与情感记忆的中介结构。该模块亦为后续动画、网页与综合叙事板块提供可复用的空间资产、扫描数据与交互原型。

Glimmers of Butterfly — project image 1